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Post by Kohakuchan19 on Aug 4, 2013 19:58:40 GMT -5
Aaaah.. RPs.. I can never seem to get enough of them. But it seems my previous attempts at a RKA related RP have become fruitless, SO we need a plot that everyone can agree with, stay focused on, and enjoy....
ANY Ideas!?
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Rapidkirby3k
Potential Rocket Knight
The Toxic Revenger!
Posts: 54
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Post by Rapidkirby3k on Aug 6, 2013 18:30:30 GMT -5
Sorry for not posting, dust bunnies ruined my internal HDD, which was on its way to fail. =/ Anyway, I had ideas about a new RK-related RP, which would include Melinda Bolt in it. While her biography and background is currently a WIP still, and me envisioning her as an arch-nemesis to Stella Sanjulo, I was thinking along the lines how one tragedy changed their friendship.
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Post by Kohakuchan19 on Aug 7, 2013 16:25:49 GMT -5
Oh? do go on. when you have the chance
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Rapidkirby3k
Potential Rocket Knight
The Toxic Revenger!
Posts: 54
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Post by Rapidkirby3k on Aug 7, 2013 18:02:28 GMT -5
Yeah, I'm currently sorting out data on my PC and trying to not to procrastinate on schedules for once, before I concentrate on my first role-play in nearly a decade, as well as my RK fancomic project. It's been pretty hectic in the beginning of August though.
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Post by Kohakuchan19 on Aug 7, 2013 19:09:49 GMT -5
yeah I hear ya
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Popful
Rocket Knight Squire
Jus' hangin' around.
Posts: 229
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Post by Popful on Sept 25, 2013 2:59:03 GMT -5
Is there a rule against thread necromancy? Because if there is, I wanna know now.
Anyway, I recommend having someone be the "GM", someone who has a general direction for the plot in mind, and will play as all the NPCs and control the environments.
You could take a look at the adventure AT's currently running in Ul'Ym'Yr to see what I'm talking about. ... Yeah, shameless plug, but it's relevant.
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Post by Kohakuchan19 on Oct 5, 2013 20:10:17 GMT -5
Depends on what you mean by thread necromancy. But If it's what I think it is. it should be a given.
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Popful
Rocket Knight Squire
Jus' hangin' around.
Posts: 229
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Post by Popful on Oct 5, 2013 21:44:12 GMT -5
Well, I pretty much mean what I did with that post. Although the post was relevant to the discussion, it was posted a month late.
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Post by mitsukoshi753 on Oct 6, 2013 8:36:15 GMT -5
Hey, how about a RK/Pokemon roleplay?
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Post by Kohakuchan19 on Oct 6, 2013 19:03:46 GMT -5
to Popful: I don't have thread necromancy rules. Esspecially since I myself do not log on that often, to me it's not necessary. Sometimes people can't get on the computer on a whim, I see no reason to punish them for it.
To Mitsukoshi: I'm going to have to think about that. If we do anything do anything like that, it will be us making rocket knight characters as pokemon (fakemon if need be.) And no human characters.
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Popful
Rocket Knight Squire
Jus' hangin' around.
Posts: 229
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Post by Popful on Oct 6, 2013 22:35:54 GMT -5
I'm surprised nobody's brought up making RPs of other Konami games. Castlevania or Contra/Probotector would make interesting ones, and Sunset Riders or Twinbee could be used, with some invention on our part.
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Post by mitsukoshi753 on Oct 11, 2013 16:42:34 GMT -5
Hey, I had a good idea for a new RKRP.
Basically, I thought we would have my character, Lucas, run away from home for some reason. Sparkster and the other knights go to look for him, but while they're away, a villain (played by me) takes over Zephyrus using strange combinations of animals and machines, and an army of mind-controlled Zephyrians suspiciously dressed in Team Galactic garb. (No, Team Galactic isn't the villain, it's just a bunch of possums dressed like Team Galactic.)
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Post by Kohakuchan19 on Oct 13, 2013 17:21:24 GMT -5
That's sounds more like a side-plot
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Post by mitsukoshi753 on Oct 13, 2013 18:21:40 GMT -5
Well, can we make an RP out of it anyway?
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Popful
Rocket Knight Squire
Jus' hangin' around.
Posts: 229
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Post by Popful on Oct 13, 2013 20:29:00 GMT -5
That sounds suspiciously like an attempt at making your guy the main character. Remember the LAST time you tried that? :/
The way I see it, an RP's plot should already be in motion long before the player-characters show up to play their part, and the GM can have them interact with the world, not build it.
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